I know a whole thread just passed by about off screen rendering, and I
foolishly paid it no heed, not realizing how soon I'd need the info.
Anyway, I think I'm setting up off screen rendering correctly in my applet,
but when I draw the off screen buffer to the screen, it just shows up black.
I've tried changing it to not use an off screen buffer and just add the
Canvas 3D object to my applet, and I see a spinning cube.  So obviously I'm
doing something wrong.

Anyway, I'm attaching my code in hopes someone with experience doing this
sort of thing will give it the once over and tell me what I'm doing wrong.
Or, if someone has a nice working example I can look at, that would be cool
too.  Thanks.

Paul

SpinningCube.java

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