But before you do anything, let me ask you, are you normal to the XY plane and along the positive Z axis when you move your object?
My guess is that you are normal to XY but along the negative Z axis. This will account for the object moving opposite to the way you drag the mouse.
If this is the case, I suggest you look at my behaviors that fix this problem.
http://www.sigda.org/Eric/java3d/behaviors/index.htm
At 12:09 PM 01/31/2001 -0600, you wrote:
How can I swap the way the mouse moves? Whenever I move it left it (the object ) goes right. I want it to go the way the mouse does...
Thanks in advance
Zak
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Eric Reiss
Manager MEMS Lab
Swanson New Product Incubator
School of Engineering - University of Pittsburgh
3700 O'Hara Street
647 Benedum Hall
Pittsburgh, PA 15261
Phone: 412-624-9696
Email: [EMAIL PROTECTED]
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