In the state such as I have N Vectors, for example 3 vectors, (0.1, 0.1, 0.1) (1.0, 1.0, 0.1) (2.0, 0.5, 0,1)
I want ot use RotPosScalePathInterpolator().
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float[] knots = new float[3];
knots[0]=0.0;
knots[1]=0.5;
knots[2]=1.0;
Transform3D axisOfScale = Transform3D();
float[] scales = new float[3];
scales[0] = ????;
scales[1] = ????;
scales[2] = ????;
RotPosScalePathInterpolator myInterp =
new RotPosScalePathInterpolator(alpha, target, axisOfScale, knots, null, null, scales);
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I don't know what manipulation I need to use to fill scales[].
I also don't know how I have to use above 3 vectors.
pls, help
thanks.
Sungye Kim.
