Hi folks,
Oh I got so much trouble with WakeupOnCollisionEntry.
What I really want to do is that to Objects colliding should pass
each other their Impulse (extension of TranformGroup), but I cant figure
out how to get the TransformGroup of both colliding Objects :((
So I try to get the Information out of WakeupOnCollisionEntry.
I wrote a little test for understanding but it only confuses me more.
Hope you can explain to me the Difference between
WakeupOnCollisionEntry(Bounds) and WakeupOnCollisionEntry(Node) and
hopefully anyone can help me with my problem.
Thanx in advance,
Axel
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Axel Groß
Daungasse 1A/7
1080 Wien - Austria
+43-699/1148495
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Member of IAESTE Vienna
http://www.vienna.iaeste.or.at
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