In our tests, on Linux, XFree86 4.0.1, and a Voodoo 3 DRI driver, fog
density is proportional to window size.

In other words, if I resize a window down to, say 400x400 pixels, the fog
is so dense that I cannot see anything rendered in my environment.  If I
resize up to around 800x800, it looks about right (still a bit dark), and
if I go up to 1600x1200, there is pretty much no fog at all.

We suspect that this is likely a bug in the Mesa<->Voodoo 3 mix, certainly
not in our code, since it works everywhere else we have tried on all
platforms.

Has anyone else witnessed this kind of behavior?  Is this or something
similar a recorded bug?

Thanks,
Joe Kiniry
--
Joseph R. Kiniry
Chief Scientist
DALi, Inc.

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