In our tests, on Linux, XFree86 4.0.1, and a Voodoo 3 DRI driver, fog density is proportional to window size. In other words, if I resize a window down to, say 400x400 pixels, the fog is so dense that I cannot see anything rendered in my environment. If I resize up to around 800x800, it looks about right (still a bit dark), and if I go up to 1600x1200, there is pretty much no fog at all. We suspect that this is likely a bug in the Mesa<->Voodoo 3 mix, certainly not in our code, since it works everywhere else we have tried on all platforms. Has anyone else witnessed this kind of behavior? Is this or something similar a recorded bug? Thanks, Joe Kiniry -- Joseph R. Kiniry Chief Scientist DALi, Inc. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
