Hi All,

I have a simple model created in 3D Studio MMax.  I
want to output VRML and manipulate the various
components of the model under user control in an
application.  I have various behaviors set up, and I
think I can find the various model elements to attach
to.  However, I am confused as to how to make the
link.

1) Should I set up the various animations in the
Model, and just set pivot points in the model and use
J3D Behaviors to control motion?

2) Is every element of my model considered a transform
group?

3) If I set an objects pivot point in the model, will
this translate through the VRML and be the same once
loaded into my J3D app? (I am using Sun's VRML97
loader)

Thanks much for any and all insights.
Michael B

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