Hi All, I have a simple model created in 3D Studio MMax. I want to output VRML and manipulate the various components of the model under user control in an application. I have various behaviors set up, and I think I can find the various model elements to attach to. However, I am confused as to how to make the link. 1) Should I set up the various animations in the Model, and just set pivot points in the model and use J3D Behaviors to control motion? 2) Is every element of my model considered a transform group? 3) If I set an objects pivot point in the model, will this translate through the VRML and be the same once loaded into my J3D app? (I am using Sun's VRML97 loader) Thanks much for any and all insights. Michael B __________________________________________________ Get personalized email addresses from Yahoo! Mail - only $35 a year! http://personal.mail.yahoo.com/ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
