The loader class does not attempt to convert VRML interpolators to J3D
interpolators. If you want the interpolators to run you will need to use the
player which will give you a complete VRML event model.
Basicly the loader is time-zero, meaning you will get all the geometry and
looks but no events/routes will be generated.
-Alan Hudson
Rikard Elofsson wrote:
> Justin Couch wrote:
> >
> > Routes are not classified as behaviours. They are really connectors as
> > they have no real existance. In the loader sense, there is no way to
> > access route information.
>
> OK got it, however i cant load interpolators either, which makes me
> sad, does it have anything to do with how they are specified
> (ie as DEF xxx PositionInterpolator) or is this wrong as well?
>
> Regards
> //Rikard
>
> ===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
> of the message "signoff JAVA3D-INTEREST". For general help, send email to
> [EMAIL PROTECTED] and include in the body of the message "help".
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".