Hi Everyone,
             Could someone point me to the URL which has the java3d guide
for download.
I remember having downloaded the pdf format sometime back but for some
strange reason am
unable to find that link on the sun site now.

Thanks,
         Roland

-----Original Message-----
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Brad Schrick
Sent: Wednesday, February 07, 2001 9:35 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Lite version (was Lightweight Java 3D, etc.)


At 10:29 AM -0800 1/17/01, Doug Twilleager wrote:
>There are a number of terms here that are getting overloaded.  First is
>lightweight.  Most people refer to lightweight in the Java world to refer
>to Swing's lightweight components.  Lightweight components have the
property [...]
>
>The other issue is having a pure Java version of Java 3D that uses Java 2D
>as it's window system interface.  This has been on our list of future [...]


This topic has been on my mind again for a variety of reasons.

Given the micro edition of Java 2, it occurred to me that the topic of a
software-only version of Java 3D might be better framed as a version for
small devices.  This likely also brings up the question of Java 2D, but not
for me.

3D rendering engines with surprising capabilities, currently practical only
for 'small' view ports, have been done in less than 150K of Java code, near
as I can tell.

However, small screens are a given with most or all of the devices for which
the Micro Edition of Java 2 is intended.

Sega showed games last year at JavaOne, and there is news of it on Sun's
site:

'Playing Games ... '  <http://JAVA.sun.com/features/2001/01/motorola.html>

Our application would be for manufacturing, principally, probably for
palmtops... of course, in two more years web tablets should be 2GHz with 2GB
of RAM, so if we just hang on...

But the principal interest could easily come from game development.

If a Java 3D micro edition was produced, it should of course be upwardly
compatible with the full Java 3D, even if that required adding 100K of code
(gasp) to the already considerable download, imho.   Better if it didn't...

The micro edition would probably have to be built from a different
perspective, rather than trying to squeeze all of the big Java 3D data
structures and concepts into a small package, which from what I've heard
would not work.

-- B.rad, WebScope, <http://www.webscopeinc.com/>

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