Hi there,
I ran into the following bug (in Java 3D 1.2.1 beta Win32 OpenGL):
When I remove groups from the scene graph above a running animation
using moveTo( BranchGroup ), the animation stops.
Example:
Group upperGroup
|
Group cutOutGroup
|
BranchGroup lowerGroup
|
TransformGroup with Interpolator
Stops the animation:
upperGroup.moveTo( lowerGroup );
The problem does not occur, if the interpolator is added to a group
above the groups that are being moved (e.g. to upperGroup).
The problem also disappears, if I replace the moveTo with an equivalent
removeChild/ addChild pair.
Does not stop the animation:
cutOutGroup.removeChild( lowerGroup );
upperGroup.addChild( lowerGroup );
bye,
Carsten
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