Hi there,

I ran into the following bug (in Java 3D 1.2.1 beta Win32 OpenGL):

When I remove groups from the scene graph above a running animation
using moveTo( BranchGroup ), the animation stops.

Example:
               Group upperGroup
                       |
               Group cutOutGroup
                       |
            BranchGroup lowerGroup
                       |
       TransformGroup with Interpolator

Stops the animation:

  upperGroup.moveTo( lowerGroup );

The problem does not occur, if the interpolator is added to a group
above the groups that are being moved (e.g. to upperGroup).

The problem also disappears, if I replace the moveTo with an equivalent
removeChild/ addChild pair.

Does not stop the animation:

  cutOutGroup.removeChild( lowerGroup );
  upperGroup.addChild( lowerGroup );


bye,

Carsten

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