You may know this already, but the strip counts is an array where each
element specifies the number of vertices in each strip. If you do that all
in one strip then you put the number of vertices in element[0] of the strip
count array. If you have two strips, with the first strip having 5 vertices
and the second strip having 4 vertices, then the strip count array would
have [5,4], even if some of the vertices are the same from one strip to the
next.
Dave Yazel
-----Original Message-----
From: Adriano Cavalcanti Silva [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, February 14, 2001 9:46 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] TriangleStripArray
Thanks by reply... but I couldn't understand what really is going on a such
stripVertexCounts.
- e.g. if I desire just to specify a simple pyramid, then I have 5 vertices,
with 12 strip connections. Is not that? But it doesn't work, as I have hoped
at
least. Any hints would be very helpful.
....|:0)
alvaro zabala schrieb:
> That is because the length of the points array doesn`t match with the
number
> of points that the stripVertextCounts says
> -----Mensaje original-----
> De: Adriano Cavalcanti Silva <[EMAIL PROTECTED]>
> Para: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
> Fecha: miércoles 14 de febrero de 2001 14:05
> Asunto: [JAVA3D] TriangleStripArray
>
> >Hi there,
> >Some hints (?) about the following debugger message:
> >java.lang.IllegalArgumentException: Illegal stripVertexCounts
> >....|:0)
> >Thanx in advance,
> >Adriano
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