In a message dated 2/14/01 18:56:52, [EMAIL PROTECTED] writes:

<< If you like I can send you a color-cube program which demonstrates this
approach in a simplistic way. >>


I would be interested in reviewing the structure of the program as an
exercise in order to better understand how J3D can be used for volumetric
visualizations.  My Mac OS 9 limits me to Java 1.1.8, however I have
downloaded GL4Java, and it provides a 3D animation canvas.  I am interested
in becoming more familiar with the overall processes that are involved in the
transformation of physical xyz volumes into interactive software objects and
manipulated as surfaces which appear as 3D images.  My challenge is similar
to Christina's. Your description of voxels is precisely what I need to
represent physical geodes, associate physical properties related to the
chemistry and physics of the geodes at regular spatial intervals, and then
interactively select subvolumes from the overall volume based on specified
properties.  Perhaps your program will provide added clarity regarding the
software processes involved.

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