I am trying to add points to many lines (thorugh a
thread) in a live =
scene. Whenever I keep adding points to the lines, It will give me Out = Of Memory error for the GeometryArray( im using a LineStripArray). Is it = better to keep adding points to the same line or individually create = seperate lines for each vertex to vertex line?=20 So the question is: Keep adding points to the same line or add many = objects to the line and join them together to form the line? Thanks Zak |