I am trying to add points to many lines (thorugh a thread) in a live =
scene. Whenever I keep adding points to the lines, It will give me Out =
Of Memory error for the GeometryArray( im using a LineStripArray). Is it =
better to keep adding points to the same line or individually create =
seperate lines for each vertex to vertex line?=20

So the question is: Keep adding points to the same line or add many =
objects to the line and join them together to form the line?

Thanks
Zak

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