In a message dated 2/19/01 18:33:50, [EMAIL PROTECTED] writes:

<< This is a very simple example that should demonstrate the basic concepts of

working with volumes. http://dcasteel.freeservers.com/ColorCube.html >>

Thanks, I'll review it.  Were you the person who spoke about voxels?  I plan
to review both approaches to rendering.  What I need to do is calculate the
physical shape and position of volumes and place them into an imaginary space
according to a set of rules, like a router, to simulate a real world object -
like a geode, then render the complete volume and operate on it like a doctor
would operate on a heart using remote devices.  The voxel approach may be the
way to go.  I will have to evaluate the pros and cons before I decide to
create work assignments. :o)

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