I implemented a 3D "curtain" using TriangleStripArrays and then the
identical application with TriangleArrays.
I found that the TriangleStripArrays rendered almost twice as fast as
the TriangleArray version.
I realize that TriangleStripArrays are generally faster, but is it
normal to see such a dramatic decrease in performance when they aren't
used?
-Roy
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