Hi..

Sorry to go on.. but this is really getting beyond me.

I'm trying to setup a pick by geometry on a shape3D
but no matter what I do I just can't seem to get it to
work.

I've messed with picktools, pick canvases and all other forms
of pick objects but I really have no idea about how to put
them together.

I know what to do to create the scene, transforms and shapes etc..
but I really am lost whn it comes to where to set the right capabilities
or how and where to setup the pick canvas/tool etc.. to do this

 I have read the documentation but that doesn't tell me how to put all
this together. (I eventually wish to overide the default picking routines
but that will come much later).

I would be forever grateful if someone could supply me
with either a "Java Recipie" or some sample code
(eg: just picking a cube (as a shape3d) based on geometry)

Alternatively some code or examples using pick bounds specified
by a bounding box would also be useful, as I can't get this to work either
(Either the whole scene disappears or it's totally inaccurate)

Thanks everyone for your help.. (I know it's a lot to ask)

Hopefully one day I will get to grips with this..

Thanks from a newbie..

Andy Knight
Software Engineer
Syngenta

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