I noticed in my application scenegraph I have an extra TransformGroup
added to the scene root.  I tracked it down and found out that it gets
added when my PickMouseBehavior gets created.  I assume that's why this
behavior has to take in the scene root node in its constructor.
I tried deleting this node and it seems to have no effect.
I was just wondering if it's there for any reason or can I just delete
it?
And if it is truely not doing anything, why is it there?

 -Roy

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