You dont have to create new BranchGroup if you make it detachable. Each time u need to
add the TransformGroup u detach it from the Live Scene, make the modification and then
Attach it back. Does that help?? Otherwise the answer is no.
Ahmed
-----Original Message-----
From: Saurabh Akhauri [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, February 27, 2001 10:08 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Manipulation of live scenegraph
ya, adding a branch group is possible
but my problem still remains
I do not want to keep on creating new BranchGroups
Is it not possible to directly add a new TransformGroup to live
Branchgroup
saurabh
----- Original Message -----
From: Paraskevas Orfanides <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, February 28, 2001 11:09 AM
Subject: Re: [JAVA3D] Manipulation of live scenegraph
> Just create a new Branchgroup. Add your TransformGroup or Shape3D as a
> child to the Branchgroup. Then add the branchgroup to the Scene.
> I hope this helps,
> Paraskevas
>
> --- Saurabh Akhauri <[EMAIL PROTECTED]> wrote:
> > I was experimenting with manipulation of
> > live scenegraph and came across this problem
> >
> > even after setting the capabilities addition of a TransformGroup or
> > Shape3D object to live scenegraph was not possible
> >
> > every time the exception thrown is " only a Branchgroup object can be
> > added "
> >
> > if any one is able to add a TransformGroup or a Shape3D object to live
> > scenegraph then please help me
> >
> > saurabh
> >
>
>
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