This, as I understand it, is incorrect behavior. John Rothe ---------------------------------------------------- com.sun.j3d.utils.image.TextureLoader.java:460 if ((status & ImageObserver.ERROR) != 0) { System.out.println("Error: in loading image"); return null; } else if ((status & ImageObserver.ALLBITS) != 0) { break; } try { Thread.sleep(100); } catch (InterruptedException e) {} =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".