Im having some problems finding the branch group of shapes picked in a program i've written which allows you to add shapes to a scene at run time.
To add shapes im adding a new branch group, transform group + geometry to my locale.
All my picking is carried out via the locale (i have set up a PickCanvas and initiliased it with my locale).
When i return scene graph path information the path doesnt seem to include the BranchGroups - just the transform groups and shape 3d info.
I know theres a method called 'getBranchGroup' in the PickCanvas class but this doesnt seem to work.
What i ultimately want to do is to find the branch group of the picked shape to delete the shape. I've set all the necessary capability bits.
Any help would be appreciated.
Darren Cosker
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