Hi Everyone, We are trying some particle effects in our program. They work well and look really cool (If I must say so myself : ) Unfortunately the effects seem to have introduced a bug. All our animations are changed on a single j3d wakeuponframeElapsed(0) behavior. We use platform geometry to display a 2D console If I have a large amount of animations, and also change the view position in a single wakeup? j3d seems to occasionally render frames where the view has been updated but the platform geometry is in the previous view position. Is there something we can do about this? Thanks Young. PS: I would love to give you a demo program showing the bug, but I can't right now. (The 'too much to do and not enough time' excuse : ) :::::::::::::::::::::::::::::::::::::::::: Young Ly Liquid Edge Games http://www.roboforge.com :::::::::::::::::::::::::::::::::::::::::: =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
