Hi !

I read a mesh from a file representing a plane (17000 vertices)

I  put this geometry in a TriangleArray. I have to set the normals for each
face to have some shading, and i wonder if j3d is able to generate normals
for each face.

I try to compute the normals myself, but my vertices are not correctly
ordered so some normals are not correctly oriented.

Thanks

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