I have recently changed how my Canvas3D size is selected.  Since we are
switching to changing "skins", we compute the location & size of the
canvas3D and set it using setBounds().  Works fine in a browser window,
but while running as an application (from Kawa) the Canvas is the right
size, but the rendering does not occur in the whole window.

For example, the canvas is 600x500.  But no rendering occurs in the
bottom 75 pixels of the window.  And I know that the Canvas is that size
because I am getting AWT button events in that blank area.  If I
minimize and then restore the application, then the blank area goes away
and rendering is fine from there on.

The canvas is being placed in a JPanel with a null layout.  The skin
images and canvas are placed "by hand" with x,y,w,h.

What could I be doing wrong?

J. Lee Dixon
SAIC - Celebration, FL
321-939-7917
[EMAIL PROTECTED]    AOL: LeeOrlando

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