David wrote:
>
> I don't see one in the java3d API. Am I missing something? I can't use the
> standard interpolator behaviors because they work on a transform group, and
> the TextureAttribute transform is not in a TG. I will write it if it isn't
> there... just thought I might be missing something obvious.
Maybe check out Morph node ? It would allow you to play with texture
coordinates. But probably it is too heavyweight if you only plan
something like simple texture scrolling.
Artur
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