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I am trying to add 2D text as annotation to a 3D
part.
If i add same behaviour to both and try to rotate
the part, the text also
rotates with the part and looks
distorted/vanishes.
Is there some way by which the 2D text always
remains at same plane
and adjusts its position relative to the 3D part's
rotation / translation / zoom
on the screen.
Basically i want to have behaviour of the 2D text
effected by the behaviour of 3D body.
saurabh
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- Re: [JAVA3D] Annotation Saurabh Akhauri
- Re: [JAVA3D] Annotation Brian Eppert
- Re: [JAVA3D] Annotation Saurabh Akhauri
- Re: [JAVA3D] Annotation J. Lee Dixon
- Re: [JAVA3D] Annotation J. Lee Dixon
- Re: [JAVA3D] Annotation Jon Barrilleaux
