actually this set nominal viewing platform moves the view platform back
(about 2.41mts) so that the objects in the scenegraph can be viewed


----- Original Message -----
From: swkeum <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, March 14, 2001 4:32 PM
Subject: [JAVA3D] [Java3d]
u.getViewingPlatform().setNominalViewingTransform(); ??


> can anybody tell me about this?
>
>
>         scene = createSceneGraph();
>         u = new SimpleUniverse(c);
> --->    u.getViewingPlatform().setNominalViewingTransform();
>
> i cannot understand what this method do. I have 2 object in my program,
background and 3D Cube. with this function, i cannot see the background
(actually, it show just horizental middel part of it), and without it, i
cannot see 3D cube but backgroud shows.
>
> what does tha method mean?
>
>
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