Looks like J3DGraphics2D is simply useless thing?
And if you don't have to draw 2D graphics during 3D animation it is much better to use:
public void postSwap()
{
getGraphics().drawString("HI",100,100);
}
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- [JAVA3D] 2d graphics in Canvas3D Karsten Fries
- Re: [JAVA3D] 2d graphics in Canvas3D J. Lee Dixon
- Andrey Koshkin
