Does anyone know how
to track the memory usage of native code in Java?
Specifically, I am
trying to determine how much memory is allocated by the native code in Java
3D. For Windows, all of these allocations come from J3D.dll (either
directly or indirectly), and this can be fairly substantial depending on what
the scene graph contains. It is easy enough to track memory allocated on the
Java object heap, but that is only part of the complete memory usage picture for
applications with native code.
Thanks in advance
for any information.
-
Mauricio