Does anyone know how to track the memory usage of native code in Java?
 
Specifically, I am trying to determine how much memory is allocated by the native code in Java 3D.  For Windows, all of these allocations come from J3D.dll (either directly or indirectly), and this can be fairly substantial depending on what the scene graph contains.  It is easy enough to track memory allocated on the Java object heap, but that is only part of the complete memory usage picture for applications with native code.
 
Thanks in advance for any information.
 
- Mauricio

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