Leyland Needham wrote:
>
> Ok, since it was rather painless port of my old code, I created an extended
> class the Matrix4d, that basicly adds the compound transform functions
> attached to this email as Matrix4dPipe.java. This should be a good solution
> for now, until Java3D incorporates something similar.

I don't know if it is not too late for 1.3, but it would be certainly
nice addition for Tranform3D directly. Current methods could stay, both
for compatibility and speed, but composite methods for all
transformations could be added.

Artur

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