Perhaps you could use AxisAngle4d or AxisAngle4f? The Java Docs describes
an axis angle as a rotation of angle (radians) about the vector (x,y,z). An
axis angle can be used to set a Transform3D object.
Hope this helps.
Joe
-----Original Message-----
From: silvano [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, March 20, 2001 7:11 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] [java3D] question without solution
I need rotate an object, but i can't use RotX, RotY , RotZ, has another way
to make this?
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