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The class javax.media.j3d.Transform has methods normalize()
and normalizeCP() that "normalizes the rotational components (upper 3x3)" of the
transform. Pardon my ignorance, but what exactly does that mean? Is that another
way of saying that these methods replace the scaling component with uniform
scale factor = 1?
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Andrew R. Thomas-Cramer Work: [EMAIL PROTECTED] http://www.prism-cs.com/ Home: [EMAIL PROTECTED] http://www.execpc.com/~artc/ ----------------------------------------------------------------------- |
- Re: [JAVA3D] Transform.normalize -- what does it d... Andrew R. Thomas-Cramer
- Re: [JAVA3D] Transform.normalize -- what does... Kevin Rushforth
- Re: [JAVA3D] Transform.normalize -- what ... Paraskevas Orfanides
- Re: [JAVA3D] Transform.normalize -- what does... Kevin Rushforth
