In the java3d-1_2_1-doc files, under PickTool class, it says that...

"If the pick shape is a PickBounds, the pick result will contain only the
scene graph path, even if the mode is GEOMETRY_INTERSECT_INFO."

Does this also apply to using setShapeConeRay, setShapeConeSegment,
setShapeCylinderRay, setShapeCylinderSegment?

The information I want to generate is the distance down the ray the collision
occures.

I want to have a more volume for collision avoidance. Right now I am using a
PickRay via setShapeRay in PickTool. This obviously has problems with smaller
objects (like a pole), in which an object will pass right through another
object if the center point is not collided with. If any one has any ideas on
this, let me know.

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