Thank you Nikolai for mentioning my website. I would also like help with
development, testing, theory and ideas.

I have been working on my program for the past 2-3 years as an open source
development. The program, source code, documentation, theory and ideas are
all available at my website: http://www.martinb.com/

I think it would be really good to have a strong open source project in this
area to help evolve standards and to build programs. I would consider
options such as pooling resources with other projects, changing the
copyright notice on my site, or similar ideas if they would get a lot more
people working on this and stop any fragmentation of effort.

The scope that I had in mind for such a project is along these lines:

1) Agree extensions to the scene graph to hold dynamics, kinematics,
particle systems and other physics information. (suggestions on my website)
2) Agree a common file format for this (based on VRML, X3D, XMT, or
whatever?).
3) Build a Java3D application to graphically edit this scene graph (or use
the one on my website)
4) The above program also runs the physics engine to animate objects which
collide and interact with physical properties and behaviours.

In order to keep this as simple as possible (still very complicated!)  I
would suggest building an application that people can run on their own
computer, perhaps later this could be extended to allow models to be
uploaded to multi-user worlds.
I would also suggest starting with Newtonian mechanics, then perhaps
extending to fluids, finite element methods etc.
Also start by basing this on the scene graph as opposed to VOXELs .

Over the past few years I have tried to suggest such a project (the subject
comes up from time to time on the VRML list). But there does seem to be a
lot of response to Stephans post, so perhaps the time is right now?

Either way, I will keep going with the program on my website, and I would
welcome any help from programmers, or people with physics knowledge, or just
an interest in the subject.

Let me know if you can help, or if you have any ideas or suggestions.

Thanks,

Martin
----- Original Message -----
From: "Nikolai V. Chr." <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, March 23, 2001 1:24 PM
Subject: Re: [JAVA3D] I am working on a dynamics and physics engine which
can be see as a add on of Java 3D


> Stephan Szymkowicz wrote:
>  > I am working on a dynamics and physics engine
>  > which can be see as a add on of Java 3D
>
>
> This guy seems to be doing the same:
>
>
>    http://www.martinb.com/index.html
>
>
> Nikolai
>
>
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