Can anyone help, I'm getting very desperate and I'm stuck on a simple
problem.

I add sphere's to a scene and store their co-ords (Point3f) and
TransformGroups.
The spheres have the MouseRotate behavior added and everything works find,
but how do I get the new co-ords of the spheres after they have been
rotated. I need the new Point3f tuple.


Any help or example code would be very appreciated I'm just a beginner.

Thanks
Rick

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to