hi.
I;m trying to make a system
with motion-stream-textured objects. I mean, simply put 3D objects(boxes) in my
scene graph, and play independent mpeg stream on each object using texture. I
made a very simple version with JMF rendering plug-in. but the problem arises...
cannot hanlde 2 or more player in a plug-in.
Is it possible to handle 2
independent processor in one renderer plug-in?
if so, how?
if not, how can i make it
run.... a scenegraph with multiple textured
objects?
