hi.
 
I;m trying to make a system with motion-stream-textured objects. I mean, simply put 3D objects(boxes) in my scene graph, and play independent mpeg stream on each object using texture. I made a very simple version with JMF rendering plug-in. but the problem arises... cannot hanlde 2 or more player in a plug-in.
 
Is it possible to handle 2 independent processor in one renderer plug-in?
 
if so, how?
 
if not, how can i make it run.... a scenegraph with multiple textured objects?

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