"Yazel, David J." wrote:
>
> I ran similar tests which you can see on this list in an e-mail entitled
> "performance analysis". I actually found triangles rendered faster than
> quads in all scenarios.
I'm quite sure about that. Question is if quads render slower or faster
than double amount of triangles. I've found triangle strip performance
to be best on the block, but for single triangles/quads it seems that
one quad is better than two triangles.
Artur
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