I'm not sure I understand your question but the code I submitted yesterday for
a bug report may help, it uses an off screen buffer. It was posted by me at
18:03 BST yesterday (3/4/01).

-John-

Joseph wrote:

> Hi people,
>
> This question maybe look like strange, but I'll do this.
> Where and How can I do for swap buffer of a Canvas3D running in offscreen
> mode?
> (since off-screen Canvas3Ds must not be added to any container).
>
> I will need to add a component in a container an link it with a Canvas3D,
> but what component?
>
> sorry, my english is not so good...
>
> thanks, Joseph
>
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