Hi,
 
I've been toying with Sun's new OrbitBehavior and have a question regarding how it tracks translation of the view. Currently this is stored by "xtrans" and "ytrans" which are updated as the mouse is dragged. If the user changes the center of rotation, however, xtrans and ytrans are not updated and the view will automatically snap to be centered on the center of rotation. While this is sometimes desired, it if often not.
 
Is there an easy way to recover xtrans and ytrans from the view transform that will not be susceptable to the BadTransform3D bug?
 
josh

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