Hey Donald,
Check out the Glymp3D game here
http://www.hta-bi.bfh.ch/~swc/DemoJ3D/Glymp3D/ which has an example of this
behaviour.
Other demos are available at http://www.hta-bi.bfh.ch/~swc/DemoJ3D/
Gotta say I'm impressed with the quality of these students work. The
methodology and presentation of the projects is excellent grounding for real
world work.
-----Original Message-----
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Donald Peeke-Vout
Sent: Friday, April 06, 2001 4:59 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] XZ Plane mouse click
I'm currently in the process of building a Java 3D game environment with
a user interface that is similar to the Maxis game "The Sims". I'd like
to have the users character walk towards any point on the Canvas3D object
that is clicked, but I'm can't figure out how to implement it. Basically,
the character walks around on the XZ axis and I need a function that will
return the XZ coordinates of a mouse click on the window. Any ideas or
suggestions would be greatly appreciated.
--
Donald Peeke-Vout
[EMAIL PROTECTED]
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