Hi--
I'm working on a 3D clickable interface, and I want to be able to create
spheres dynamically when the user clicks. Java3D doesn't let you add
children to live or compiled branchgroups. Is there some way around
this? Right now I have to create the spheres when I initialize the program
and then only draw them once the user has clicked. This seems like a very
roundabout way of accomplishing what should be a simple thing to do.
Secondly, I'm using a simple quadrilateral to represent the ground. I have
some block buildings on the ground. When I use the KeyNavigatorBehavior
class, the buildings seem to slide around on the ground. I can't figure
out why this happens. The KeyNavBeh object is attached to a view
transformgroup that's in a different branchgroup than the ground and
buildings. Any suggestions woiuld be greatly appreciated.
Danny
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