Hi Zak,
For ambient light, did you set the material
ambient color ?
Material
public void setAmbientColor(Color3f color)
- Kelvin
-------------
Java 3D Team
Sun Microsystems Inc.
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FILETIME=[63297F90:01C0C112]
>Date: Mon, 9 Apr 2001 11:30:44 -0500
>From: Sackmunky <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] Texture lighting
>To: [EMAIL PROTECTED]
>
>I have tried adding every type of light, even just to a primitive sphere,
>yet to no avail. It doesnt even do the AMbient Light, which is crazy to me.
>
>Can anyone help???
>
>Zak
>
>Plus, i set the cap to MODULATE, and still doesnt work
>----- Original Message -----
>From: "John Wright" <[EMAIL PROTECTED]>
>To: <[EMAIL PROTECTED]>
>Sent: Monday, April 09, 2001 10:16 AM
>Subject: Re: [JAVA3D] Texture lighting
>
>
>> You have to set the mode to "modulate" the default "replace" is not lit.
>>
>> - John Wright
>> Starfire Research
>>
>> > Sackmunky wrote:
>> >
>> > I have tried to apply any type of lighting to a textured sphere. Is =
>> > there anything(capabilities, etc.) that I have to set for the lights
>> > to =
>> > apply to the texture?
>> >
>> > Thanks,
>> > Zak
>>
>>
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