Do any of wakeup conditions allow running only if behaviour bounds are visible ? I want to do some behaviour controlled animation. I do not want it to run when player looks in other direction - it is a waste of resources. Artur =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
- Re: [JAVA3D] Wakeup when visible Artur Biesiadowski
- Re: [JAVA3D] Wakeup when visible Justin Couch
- [JAVA3D] Wakeup when visible Artur Biesiadowski
- Re: [JAVA3D] Wakeup when visible Andreas Jerke
- Re: [JAVA3D] Wakeup when visible Artur Biesiadowski
- Re: [JAVA3D] Wakeup when visible Andreas Jerke
- Re: [JAVA3D] Wakeup when visible Artur Biesiadowski
- Re: [JAVA3D] Wakeup when visi... David Yazel
- Re: [JAVA3D] Wakeup when visible Doug Twilleager
- Re: [JAVA3D] Wakeup when visible Artur Biesiadowski
- Re: [JAVA3D] Wakeup when visible Doug Twilleager
