Of course in previous letter I meant signum, not abs. double x = sgn(1.2 - 1.0 - 0.2); Artur =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
- [JAVA3D] multiplying matrices Dipl. Ing. Paul Szawlowski
- Re: [JAVA3D] multiplying matrices Artur Biesiadowski
- Re: [JAVA3D] multiplying matrices Artur Biesiadowski
- Re: [JAVA3D] multiplying matrices Dipl. Ing. Paul Szawlowski
- Re: [JAVA3D] multiplying matrices Paraskevas Orfanides
- Re: [JAVA3D] multiplying matrices Fred Klingener
