When I remove a node from the scenegraph, I first detach the scene at the root to make it not live, then I remove the node, then I reattach the scene like this: universe.getLocale().removeBranchGraph( sceneRoot ); node.detach(); universe.addBranchGraph( sceneRoot ); But I get the following exception sometimes on the "removeBranchGraph()" line: Exception in thread "AppMainThread" java.lang.IndexOutOfBoundsException: Index: 0, Size: 0 at java.util.ArrayList.RangeCheck(Unknown Source) at java.util.ArrayList.remove(Unknown Source) at javax.media.j3d.OrderedPathList.removePath(OrderedPathList.java:40) at javax.media.j3d.GroupRetained.clearLive(GroupRetained.java:2256) at javax.media.j3d.TransformGroupRetained.clearLive(TransformGroupRetain ed.java:721) at javax.media.j3d.GroupRetained.clearLive(GroupRetained.java:2210) at javax.media.j3d.Locale.doRemoveBranchGraph(Locale.java:279) at javax.media.j3d.Locale.removeBranchGraph(Locale.java:233) at Tact3dRenderEngine.removeNode(Tact3dRenderEngine.java:122) at PlatformTree.removePlatform(PlatformTree.java:179) at PlatformTree.processPlatform(PlatformTree.java:37) at PlatformManager.digestPlatforms(PlatformManager.java:46) at InfoScene.enterMainLoop(InfoScene.java:93) at InfoScene.<init>(InfoScene.java:31) at InfoScene.main(InfoScene.java:153) I couldn't find any documentation on a bug like this, so I thought I would post it. It doesn't happen all the time, and I have not yet found a pattern. In case you were wondering why I detach the scene, it is for two reasons: 1) It lets me remove nodes other than BranchGroups 2) If I don't detach it and make my removable nodes all BranchGroups, then I see a serious performance slowdown after about 100 adds/removes from the scenegraph. It takes much longer to add/remove nodes after the slowdown occurs. Detaching the scene before every "node.detach()" operation prevents the slowdown. This may also be a bug that should be addressed. Thanks. -Roy [EMAIL PROTECTED] =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".