> X-Accept-Language: en
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> Date: Wed, 2 May 2001 10:45:44 -0500
> From: John Wright <[EMAIL PROTECTED]>
> Subject: [JAVA3D] Oriented Shape3Ds in Shared Groups
> To: [EMAIL PROTECTED]
>
> Oriented Shape3Ds in Shared Groups appears to be malfuctioning again
> (Java 3D 1.2.1 and 1.2.1_01). The shapes do appear but do not change
> orientation anymore.
>
> - John Wright
> Starfire Research

Attached is a modified version of the OrientedTest example program, placing
the OrienetdShape3D (text) in a SharedGroup.  This example works.

If you have a more complicated example that is not working please send us
an example program so we can investigate.

Thanks,

Dan Petersen
Java 3D Team
Sun Microsystems
/*
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import java.applet.Applet;
import java.awt.*;
import java.awt.event.*;
import com.sun.j3d.utils.image.TextureLoader;
import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.geometry.*;
import com.sun.j3d.utils.universe.*;
import javax.media.j3d.*;
import javax.vecmath.*;
import com.sun.j3d.utils.behaviors.mouse.*;

public class OrientedTest extends Applet {

    // setup font stuff
    private String fontName = "TestFont";
    private String textString = "OrientedShape3D";
    float sl = textString.length();

    // paths to texture image files
    private java.net.URL earthImage = null;
    private java.net.URL stoneImage = null;

    private SimpleUniverse u = null;

    public BranchGroup createSceneGraph() {

        // Create the root of the branch graph
        BranchGroup objRoot = new BranchGroup();

        TransformGroup objScale = new TransformGroup();
        Transform3D textMat = new Transform3D();
        // Assuming uniform size chars, set scale to fit string in view
        textMat.setScale(1.2/sl);
        objScale.setTransform(textMat);



        // Create the transform group node and initialize it to the
        // identity.  Enable the TRANSFORM_WRITE capability so that
        // our behavior code can modify it at runtime.  Add it to the
        // root of the subgraph.
        TransformGroup objTrans = new TransformGroup();
        objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
        objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
        objRoot.addChild(objTrans);

        BoundingSphere bounds =
            new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);

        Appearance apText = new Appearance();
        Material m = new Material();
        m.setLightingEnable(true);
        apText.setMaterial(m);


        Appearance apEarth= new Appearance();
        Material mm = new Material();
        mm.setLightingEnable(true);
        apEarth.setMaterial(mm);

        Appearance apStone = new Appearance();
        apStone.setMaterial(mm);

        // Put OrientedShape3D in a SharedGroup
        SharedGroup sg = new SharedGroup();
        Font3D f3d = new Font3D(new Font(fontName, Font.PLAIN, 2),
                                new FontExtrusion());
        Text3D txt = new Text3D(f3d, textString,
             new Point3f( -sl/2.0f, 3.0f, 0.0f));
        OrientedShape3D textShape = new OrientedShape3D();
        textShape.setGeometry(txt);
        textShape.setAppearance(apText);
        textShape.setAlignmentAxis( 0.0f, 1.0f, 0.0f);
        sg.addChild( textShape );

        // Add a Link in the SceneGraph
        Link link1 = new Link(sg);
        objScale.addChild(link1);

        // Move down a bit and add another Link
        Transform3D t3d = new Transform3D();
        t3d.set(new Vector3d(0.0d, -8.0d, 0.0d));
        TransformGroup xlateTrans = new TransformGroup(t3d);
        objScale.addChild(xlateTrans);

        Link link2 = new Link(sg);
        xlateTrans.addChild(link2);


        // Create a simple shape leaf node, add it to the scene graph.

        Transform3D cubeMat = new Transform3D();
        TransformGroup cubeTrans = new TransformGroup(cubeMat);
        cubeMat.set(new Vector3d(0.9, 0.0, -1.0));
        cubeTrans.setTransform(cubeMat);
        cubeTrans.addChild(new ColorCube(0.3));
        objTrans.addChild(cubeTrans);

        TextureLoader stoneTex = new TextureLoader(stoneImage, new String("RGB"), 
this);
        if (stoneTex != null) apStone.setTexture(stoneTex.getTexture());

        TextureAttributes texAttr = new TextureAttributes();
        texAttr.setTextureMode(TextureAttributes.MODULATE);
        apStone.setTextureAttributes(texAttr);


        Transform3D coneMat = new Transform3D();
        TransformGroup coneTrans = new TransformGroup(coneMat);
        coneMat.set(new Vector3d(0.0, 0.0, 0.0));
        coneTrans.setTransform(coneMat);
        coneTrans.addChild(new Cone(.2f, 0.8f,Cone.GENERATE_NORMALS |
                                    Cone.GENERATE_TEXTURE_COORDS, apStone));
        objTrans.addChild(coneTrans);

        TextureLoader earthTex = new TextureLoader(earthImage, new String("RGB"), 
this);
        if (earthTex != null) apEarth.setTexture(earthTex.getTexture());

        apEarth.setTextureAttributes(texAttr);

        Transform3D cylinderMat = new Transform3D();
        TransformGroup cylinderTrans = new TransformGroup(cylinderMat);
        cylinderMat.set(new Vector3d(-0.9, 0.5, -1.0));
        cylinderTrans.setTransform(cylinderMat);
        cylinderTrans.addChild(new Cylinder(.35f, 2.0f,Cylinder.GENERATE_NORMALS |
                                                      
Cylinder.GENERATE_TEXTURE_COORDS, apEarth));
        objTrans.addChild(cylinderTrans);

        objTrans.addChild(objScale);




        // Set up the background
        Color3f bgColor = new Color3f(0.05f, 0.05f, 0.5f);
        Background bgNode = new Background(bgColor);
        bgNode.setApplicationBounds(bounds);
        objRoot.addChild(bgNode);

        // Set up the ambient light
        Color3f ambientColor = new Color3f(0.1f, 0.1f, 0.1f);
        AmbientLight ambientLightNode = new AmbientLight(ambientColor);
        ambientLightNode.setInfluencingBounds(bounds);
        objRoot.addChild(ambientLightNode);

        // Set up the directional lights
        Color3f light1Color = new Color3f(1.0f, 1.0f, 0.9f);
        Vector3f light1Direction  = new Vector3f(1.0f, 1.0f, 1.0f);
        Color3f light2Color = new Color3f(1.0f, 1.0f, 0.9f);
        Vector3f light2Direction  = new Vector3f(-1.0f, -1.0f, -1.0f);

        DirectionalLight light1
            = new DirectionalLight(light1Color, light1Direction);
        light1.setInfluencingBounds(bounds);
        objRoot.addChild(light1);

        DirectionalLight light2
            = new DirectionalLight(light2Color, light2Direction);
        light2.setInfluencingBounds(bounds);
        objRoot.addChild(light2);

        apText.setMaterial(mm);

        // Have Java 3D perform optimizations on this scene graph.
        objRoot.compile();

        return objRoot;
    }

    public OrientedTest() {
    }

    public OrientedTest(java.net.URL earthURL, java.net.URL stoneURL) {
        earthImage = earthURL;
        stoneImage = stoneURL;
    }

    public void init() {
        // the paths to the image files for an applet
        if (earthImage == null) {
            try {
                earthImage = new java.net.URL(getCodeBase().toString() +
                                              "../images/earth.jpg");
            }
            catch (java.net.MalformedURLException ex) {
                System.out.println(ex.getMessage());
                System.exit(1);
            }
        }
        if (stoneImage == null) {
          try {
              stoneImage = new java.net.URL(getCodeBase().toString() +
                                            "../images/stone.jpg");
          }
          catch (java.net.MalformedURLException ex) {
              System.out.println(ex.getMessage());
              System.exit(1);
          }
        }
        setLayout(new BorderLayout());
        GraphicsConfiguration config =
           SimpleUniverse.getPreferredConfiguration();

        Canvas3D c = new Canvas3D(config);
        add("Center", c);

        // Create a simple scene and attach it to the virtual universe
        BranchGroup scene = createSceneGraph();
        u = new SimpleUniverse(c, 4);

        // add mouse behaviors to ViewingPlatform
        ViewingPlatform viewingPlatform = u.getViewingPlatform();

        // there is a special rotate behavior, so can't use the utility
        // method
        MouseRotateY rotate = new MouseRotateY(MouseRotateY.INVERT_INPUT);
        rotate.setTransformGroup(viewingPlatform.getMultiTransformGroup().
                                   getTransformGroup(0));
        BranchGroup rotateBG = new BranchGroup();
        rotateBG.addChild(rotate);
        viewingPlatform.addChild(rotateBG);
        BoundingSphere bounds =
            new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
        rotate.setSchedulingBounds(bounds);

        MouseZoom zoom =
            new MouseZoom(c, MouseZoom.INVERT_INPUT);
        zoom.setTransformGroup(viewingPlatform.getMultiTransformGroup().
                          getTransformGroup(1));
        zoom.setSchedulingBounds(bounds);
        BranchGroup zoomBG = new BranchGroup();
        zoomBG.addChild(zoom);
        viewingPlatform.addChild(zoomBG);

        MouseTranslate translate =
            new MouseTranslate(c, MouseTranslate.INVERT_INPUT);
        translate.setTransformGroup(viewingPlatform.getMultiTransformGroup().
                                    getTransformGroup(2));
        translate.setSchedulingBounds(bounds);
        BranchGroup translateBG = new BranchGroup();
        translateBG.addChild(translate);
        viewingPlatform.addChild(translateBG);

        // This will move the ViewPlatform back a bit so the
        // objects in the scene can be viewed.
        u.getViewingPlatform().setNominalViewingTransform();

        u.addBranchGraph(scene);
    }

    public void destroy() {
        u.removeAllLocales();
    }

    //
    // The following allows OrientedTest to be run as an application
    // as well as an applet
    //
    public static void main(String[] args) {
        java.net.URL earthURL = null;
        java.net.URL stoneURL = null;
        try {
            // the paths to the image files for an application
            earthURL = new java.net.URL("file:../images/earth.jpg");
            stoneURL = new java.net.URL("file:../images/stone.jpg");
        }
        catch (java.net.MalformedURLException ex) {
            System.out.println(ex.getMessage());
            System.exit(1);
        }

        new MainFrame(new OrientedTest(earthURL, stoneURL), 400, 400);
    }
}

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