Hi,

I've got a problem concerning collision detection. More concrete: What I'm going to do 
is
to detect and highlight all colliding faces of two already colliding objects (which do 
not
move at all during collision detection).

So, what I'm doing is:

  for all models
      for all faces
                  add a CollisionDetector object (incl. WakeupOnCollisionEntry(
                                                                           shape,

WakeupOnCollisionEntry.USE_GEOMETRY))
       end
  end

I'm using two different kinds of models/faces: Based on IndexedTriangleArray or 
TriangleArray.

Two problems arise:

(1) If both models are based on TriangleArray the collision detection works right in 
most cases
     but sometimes one of the colliding faces is not detected. The error is not clearly
reproducable.
     It seems to be depending to the view position.  Reason ???

(2) If one model is based on IndexedTriangleArray and one based on TriangleArray only
     some of the colliding faces are detected. The error is also not clearly 
reproducable.
     It seems to be depending to the view position, too.    Reason ???

Any hints are appreciated...

Regards

    Florian

PS: System environment: Windows NT 4.0, SDK 1.3.1-beta, Java 3D 1.2.1_01

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