Hi,
I've got a problem concerning collision detection. More concrete: What I'm going to do
is
to detect and highlight all colliding faces of two already colliding objects (which do
not
move at all during collision detection).
So, what I'm doing is:
for all models
for all faces
add a CollisionDetector object (incl. WakeupOnCollisionEntry(
shape,
WakeupOnCollisionEntry.USE_GEOMETRY))
end
end
I'm using two different kinds of models/faces: Based on IndexedTriangleArray or
TriangleArray.
Two problems arise:
(1) If both models are based on TriangleArray the collision detection works right in
most cases
but sometimes one of the colliding faces is not detected. The error is not clearly
reproducable.
It seems to be depending to the view position. Reason ???
(2) If one model is based on IndexedTriangleArray and one based on TriangleArray only
some of the colliding faces are detected. The error is also not clearly
reproducable.
It seems to be depending to the view position, too. Reason ???
Any hints are appreciated...
Regards
Florian
PS: System environment: Windows NT 4.0, SDK 1.3.1-beta, Java 3D 1.2.1_01
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