Hi Joachim,
If you are using the debug version of DirectX 8.0, please switch to
using the Retail version. We found that under the debug version,
the number of clipping plane return by the driver is 0 (instead of 8)
and the nvidia driver will do this "screen door" effect !
Thanks.
- Kelvin
-----------------
Java 3D Team
Sun Microsystems Inc.
>X-Unix-From: [EMAIL PROTECTED] Wed May 9 03:57:39 2001
>MIME-Version: 1.0
>Date: Wed, 9 May 2001 12:37:45 +0200
>From: Joachim Diepstraten <[EMAIL PROTECTED]>
>Subject: [JAVA3D] Interesting behaviour with ModelClip and ASUS7700
>To: [EMAIL PROTECTED]
>
>Hi
>
>I discovered quite an interesting behaviour using ModelClip
>under Win98SE with an ASUS7700 Geforce 2GTS GFX-Card using JAVA3D DirectX
>implementation. GFXCard driverversion 6.31c. Before I try out different
>drivers I want to know if someone discovered the same problems before.
>Okay here a description what happens :
>
>Instead of clipping the objects, the ModelClip screws them up completly
>looking a lot like a screendoor transparency effect to me.
>This happens with my own code as with the demonstration code provided with
>JAVA3D.
>
>I'm using the latest JAVA3D and JRE Hotspot version
>
>EOF,
> J.D.
>
>--
>Realtime Raytracer in JAVA
>(http://www.antiflash.net/raytrace)
>
>===========================================================================
>To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
>of the message "signoff JAVA3D-INTEREST". For general help, send email to
>[EMAIL PROTECTED] and include in the body of the message "help".
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".