hi there,
does anybody know whether future releases of the
Java3D API will use vertex or pixel shaders for effency reasons ?
AFAIK should the use of vertex-shaders no a huge
problem, especcially for the directX version and furthermore they can be
software emulated insteed of pixewl-shaders, needing the right hardware (e.g.
GeForce 3).
greetings
Michael Nischt
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- Re: [JAVA3D] vertrex and pixel shaders zero
- Re: [JAVA3D] vertrex and pixel shaders Doug Twilleager