Dennis,
   If you want your 3D scenes to move around then you are going to need some
respectable CPU power, the DLLs make best use of this. However, if you are going
to distribute static 3D scenes then you can do what we did and render your scene
to a BufferedImage and use Servlets to distribute the scene as a JPG or GIF to
your clients. There is still an element of interaction because you can use image
maps on the client to provide mouse selections. The downside is though that if
you've got a number of clients with different scenes you are going to need a
server with a lot of poke!

-John-


Dennis Vroegop wrote:

> I know, this is probably a stupid question, but still I have to ask it.
>
> Is there a way to generate "nice looking" 3D images using Java without
> having a client-side DLL or SO or whatever extension? I want to send 3D
> images from my webserver to a client on the internet and as you can imagine,
> most people don't want to install some DLL on their system.
>
> Thanks in advance!
>
> Dennis Vroegop
> Detrio Consultancy b.v.
>
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