Dennis, If you want your 3D scenes to move around then you are going to need some respectable CPU power, the DLLs make best use of this. However, if you are going to distribute static 3D scenes then you can do what we did and render your scene to a BufferedImage and use Servlets to distribute the scene as a JPG or GIF to your clients. There is still an element of interaction because you can use image maps on the client to provide mouse selections. The downside is though that if you've got a number of clients with different scenes you are going to need a server with a lot of poke! -John- Dennis Vroegop wrote: > I know, this is probably a stupid question, but still I have to ask it. > > Is there a way to generate "nice looking" 3D images using Java without > having a client-side DLL or SO or whatever extension? I want to send 3D > images from my webserver to a client on the internet and as you can imagine, > most people don't want to install some DLL on their system. > > Thanks in advance! > > Dennis Vroegop > Detrio Consultancy b.v. > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help".
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