|
You
can also play with the scale yourself
Appearance app = new
Appearance();
Transfrom3D tr = new
Transform3D( );
tr.setScale( new Vector3d( 8.0, 8.0, 1.0 ) ); TextureAttributes ta =
new TextureAttributes( );
ta.setTextureMode( TextureAttributes.MODULATE ); ta.setPerspectiveCorrectionMode( TextureAttributes.NICEST ); ta.setTextureTransform( tr ); app.setTextureAttributes( ta ); Play
with the third line tr.setScale to see different results.
Ahmed
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- [JAVA3D] Tiled Textures Koen Vanderloock
- Re: [JAVA3D] Tiled Textures John Wright
- Ahmed Shakil
