I am thinking about writing my own keyboard navigation since I want a little
more control than the KeyNavigatorBehavior class allows.  I know that some of
you have written your own keyboard navigation, and I was wondering how you
chose to do it.  Did you write a class that subclasses off of Behavior or is
there a better way?  I've tried the above approach, but I can't seem to get
the arrow keys to register.  Any tips or sample code would be appreciated.

--Danny

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