I am thinking about writing my own keyboard navigation since I want a little
more control than the KeyNavigatorBehavior class allows. I know that some of
you have written your own keyboard navigation, and I was wondering how you
chose to do it. Did you write a class that subclasses off of Behavior or is
there a better way? I've tried the above approach, but I can't seem to get
the arrow keys to register. Any tips or sample code would be appreciated.
--Danny
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